The UX Design Reality: You Are Not a Researcher, You Are a UI Factory
This article is written for the creative professionals who entered the tech industry expecting a studio, but found a factory.
Typically, you are:
- Transitioning from Graphic Design, Architecture, or NIFT/NID
- A bootcamp graduate who fell in love with "Human-Computer Interaction"
- Or a "Product Designer" with 3 years of experience who mainly moves rectangles in Figma
You care about empathy, user journeys, and solving deep systemic problems.
But your day-to-day work feels largely like high-speed decoration.
If you find yourself arguing about button border-radius more often than you discuss user needs,
if your "research" budget is zero,
and if you feel like a pair of hands for a Product Manager who already decided the solution —
this article is for you.
Key Takeaways
- This piece focuses on career reality checks realities in India, not outlier narratives.
- Compensation numbers should be interpreted with role scope, market cycle, and switching friction.
- Use decision frameworks and evidence checks before acting on title or salary headlines.
On This Page
The Expectation
The promise of UX Design is seductive.
"You will be the voice of the user."
Courses and influencers sell a vision where Designers are strategic partners. You expect to spend weeks in discovery, interviewing users, mapping affinities, and testing prototypes. You believe that "Good Design" is about the process, not just the output.
You expect to be valued for your thinking, not just your tool proficiency.
The expectation is that valid research will always trump an opinion. That if you can prove a user struggles with a flow, the business will pause and fix it.
You assume that the industry differentiates between a "UI Designer" (who makes it pretty) and a "UX Designer" (who makes it work).
The Reality
What UX Design Actually Looks Like:
📊 UX Job Description vs Reality
| What You Studied | What You Actually Do |
|---|---|
| User research methodology | Maybe 1-2 user interviews per quarter |
| Usability testing frameworks | Guerrilla testing (asking colleagues) |
| Information architecture | Organizing existing messy designs |
| Design systems thinking | Using someone else's design system |
| Strategic UX | Tactical UI execution |
The Wire-Framer Reality:
Most UX jobs in India—especially at startups and agencies—are actually UI jobs with "UX" in the title. The research, strategy, and user-centered methodology you learned? Companies don't have time or budget for them.
What they want: someone who makes things look pretty and clicks together screens quickly.
📈 How UX Time Actually Gets Spent
| Activity | Ideal UX Process | Reality at Most Companies |
|---|---|---|
| User research | 25% | 5% |
| Analysis and strategy | 20% | 5% |
| Wireframing | 15% | 25% |
| High-fidelity UI design | 15% | 40% |
| Prototyping | 10% | 15% |
| Developer handoff | 10% | 10% |
| Testing and iteration | 15% | 0% |
The Research Illusion:
Course curriculums teach research methods. Reality:
- Startups: "We don't have time for research"
- Agencies: "The client already knows what they want"
- Enterprises: "Research is done by a separate team you rarely interact with"
Most UX designers in India spend <10% of time on actual user research. Many go years without conducting a proper usability study.
Case Study - The Research Dreamer:
Rohan, 28, UX Designer at Fintech Startup:
- Qualification: M.Des in UX from NID
- Dream: Research-driven design practice
- Reality: "Just make it look like Cred's app"
- User research done in 2 years: 3 interviews
- Usability tests conducted: 0
- Time spent in Figma: 80%
Related context: Salary Reality Check, CTC Decoder, more in Career Reality Checks.
Salary and Growth Reality
UX/UI Salary Reality in India:
💰 Design Salaries by Type of Role
| Role Type | 0-3 Years | 3-6 Years | 6-10 Years |
|---|---|---|---|
| UI Designer | Rs 4-9 LPA | Rs 9-18 LPA | Rs 16-30 LPA |
| UX Designer | Rs 5-10 LPA | Rs 10-22 LPA | Rs 20-40 LPA |
| Product Designer | Rs 6-12 LPA | Rs 15-28 LPA | Rs 28-50 LPA |
| UX Researcher (rare) | Rs 8-15 LPA | Rs 18-35 LPA | Rs 30-55 LPA |
The Title Progression Problem:
Unlike engineering where Staff → Principal → Distinguished creates clear levels, design has muddled progression:
- Junior Designer → Designer → Senior Designer → ??? → Design Lead → ??? → Head of Design
The gaps are unclear. Many designers get stuck at "Senior" for years because there's only one Lead role.
Where Design Pays Well:
📊 High-Paying Design Environments
| Company Type | Senior Salary Range | Notes |
|---|---|---|
| FAANG India (Google, Meta) | Rs 40-70 LPA | Very competitive entry |
| Well-funded startups (post-Series B) | Rs 30-50 LPA | Equity upside |
| International product companies | Rs 35-55 LPA | Remote opportunities |
| Agencies | Rs 18-35 LPA | Ceiling is lower |
| Traditional enterprises | Rs 25-40 LPA | Slower, more stable |
Cross-check your take-home with the CTC Decoder and compare ranges in Salary Reality.
Where Most People Get Stuck
Where UX Designers Get Stuck:
The UI Trap:
You wanted UX, you got UI. Now your portfolio is all pretty screens, no research or strategy. When you apply for actual UX roles, you can't demonstrate research skills. You've typecast yourself.
The Solo Designer Struggle:
Many startups hire one designer for everything. You're spread thin across UX, UI, graphic design, marketing assets. You master nothing. Your growth stalls because you're doing 5 half-jobs instead of 1 full job.
The Vision vs Execution Gap:
Design school taught you to have opinions. Workplaces want executors. You have ideas, but product managers and founders override them. You become an order-taker, and the frustration builds.
Breaking Out of the UX Trap:
- Build Research Into Your Practice: Even 30-minute guerrilla tests are better than none. Document everything for portfolio.
- Move to Product Design Title: It carries more strategic weight than "UX Designer" in many companies.
- Target Design-Mature Companies: Look for Design Head/VP on the org chart. That signals design is valued.
- Learn Analytics: If you can't do user research, learn to extract insights from Mixpanel/Amplitude data.
- Consider UX Writing or Research Shift: Adjacent roles with clearer specialization and less competition.
If this matches your current situation, run the Resignation Risk Analyzer before making your next move.
Who Should Avoid This Path
This career works for:
Visual thinkers who enjoy high-paced problem solving. If you like the "craft" of UI—systems, typography, and seeing things built—you will thrive. The instant gratification of shipping a screen is real.
This career destroys:
Purist Researchers and Artists. If you need 4 weeks to validate a hypothesis before opening Figma, you will be miserable. If you view your design as "Art" that shouldn't be compromised by business metrics, you will burn out within 2 years.
Decision Framework
Use this quick framework before changing role, company, or specialization.
- If your take-home is not compounding with experience, benchmark externally before accepting internal narratives.
- If role expectations keep rising without title/pay movement, escalate with documented outcomes.
- If growth path is unclear beyond 6-9 months, run a switch-or-specialize decision cycle.
Common Mistakes Checklist
- Treating outlier salaries as planning baselines.
- Using title changes as a substitute for capability changes.
- Delaying market benchmarking until after compensation stagnates.
Real Scenario Snapshot
A professional stays in-role despite rising responsibility and flat pay. Growth recovers only after external benchmarking and a deliberate switch-or-specialize decision.
Originality Lens
Contrarian thesis: Career outcomes usually degrade from quiet trade-offs, not sudden failures.
Non-obvious signal: When responsibility rises but decision rights stay flat, stagnation risk rises even before pay slows.
Evidence By Section
Claim: Popular career narratives overweight edge cases and underweight base-rate outcomes.
Evidence: AmbitionBox Salary Insights, Glassdoor India Salaries
Claim: Observed market behavior diverges from social-media compensation storytelling.
Evidence: Glassdoor India Salaries, LinkedIn Jobs (India)
Claim: Salary and growth ranges vary by company type, leverage, and cycle timing.
Evidence: AmbitionBox Salary Insights, Glassdoor India Salaries, LinkedIn Jobs (India), Naukri Jobs (India)
Claim: Career plateaus are often linked to stale scope, weak mobility planning, and evidence gaps.
Evidence: LinkedIn Jobs (India), Naukri Jobs (India)
Final Verdict
The UX Design Reality:
UX is a real discipline. Most jobs hiring "UX designers" don't practice it. They want UI executors with UX education. If you want to actually do UX—research, strategy, testing—you'll need to fight for it or target specific companies that value it.
The Uncomfortable Question:
In your last year, how many user research studies did you lead? How many usability tests? If the answer is less than 5, you're doing UI, not UX. That's fine—but don't fool yourself about your actual skill development.
What Actually Works:
- Do personal research projects to build portfolio
- Target companies with research culture (check if they have researchers on staff)
- Negotiate research time into your role expectations before joining
- Consider design-mature companies or international remote roles
- Build quantitative skills to complement qualitative research gaps
What Changed
- January 13, 2026: Reviewed salary ranges, corrected stale assumptions, and tightened internal links for related reads.
- December 23, 2025: Revalidated core claims against current hiring and compensation signals.
- December 22, 2025: Initial publication with baseline market framing and trade-off analysis.
Sources
- AmbitionBox Salary Insights (checked February 22, 2026)
- Glassdoor India Salaries (checked February 22, 2026)
- LinkedIn Jobs (India) (checked February 22, 2026)
- Naukri Jobs (India) (checked February 22, 2026)